The Movement Course teaches walls, crawling and recoil as ways to traverse the caves. It unlocks at layer 3, so start with Basic Training’s movement controls before attempting its advanced sequences.
Wall and tunnel controls
Hold Space for a higher jump and use wall jumps to climb shafts. Walls can also slow a descent. Hold X while moving to crawl; the course notes that moving your head can help position you through narrow passages.
Crouching in mid-air can help enter a 3-tile-high opening. The course also permits crouched wall jumps.
Recoil is a movement tool
Throwing or hitting pushes you in the opposite direction. The training examples include throwing a barrel downward during a jump, canceling downward momentum before impact, and hitting beneath yourself with a sledgehammer immediately after jumping.
Those demonstrations do not mean every item has identical boost strength. The course explicitly links heavier thrown objects and stronger knockback tools to different results.
Practice without sacrificing the run
Use the course for timing. A failed landing can create fractures or dislocations, and aggressive digging drains stamina. Release 1.0 includes stepping and jump-related fixes, so old movement clips may not precisely match the current build. See fractures if a fall already caused damage.
Sources & version notes
Reviewed against the primary sources below. Version-dependent details are identified in the article; these procedures have not been personally playtested.
- Developer release 1.0 English reference: tutorial, items and status text (2026-11-11 checked)
- Official Release 1.0 Patchnotes (2026-11-09)
Compiled from public sources. We have not personally played or tested these procedures. Check your installed build and its tooltips when details differ.