The release tutorial uses right-click for item interaction, R for health and C for crafting. If an item seems unusable, check its slot and interaction method before assuming it is broken.
Essential default controls
| Action | Tutorial control |
|---|---|
| Move | A and D |
| Jump | Space; hold for a higher jump |
| Crouch | S |
| Crawl | Hold X while moving |
| Inventory / item interaction | Right-click |
| Reveal item labels | Hold Control |
| Swing main-hand tool | Left-click |
| Swap hands | Q |
| Throw main-hand item | Hold T, then aim |
| Health panel | R |
| Crafting | C |
Pick up before using
Right-click and drag the item onto yourself, then into an inventory slot. The tutorial also demonstrates dragging an inventory item into the center to use it. For treatments marked usable in the health panel, use the relevant limb instead of the generic inventory use area.
You have two hands, one mouth and three back slots before containers and wearables expand storage. A tool in the wrong hand is a common reason an expected action does not happen.
If your controls differ
These are defaults described in the developer’s release strings. Check the installed game’s settings and tooltips if bindings have changed. Mods can add interactions or disable vanilla actions; the multiplayer mod, for example, changes sleeping and timescale behavior. Continue with the inventory guide or movement training.
Sources & version notes
Reviewed against the primary sources below. Version-dependent details are identified in the article; these procedures have not been personally playtested.
- Developer release 1.0 English reference: tutorial, items and status text (2026-11-11 checked)
- Official Release 1.0 Patchnotes (2026-11-09)
Compiled from public sources. We have not personally played or tested these procedures. Check your installed build and its tooltips when details differ.